How to Fight Gym Leaders Again Emerald

Overview [ ]

Lavaridge Gym in R/S (left: 1F, right: B1F)

Lavaridge Gym in Emerald (acme: 1F, bottom: B1F)

Flannery is the Gym Leader of Lavaridge Gym. She uses Fire types.

In Ruby and Sapphire, Flannery uses ii Level 26 Slugmas ; one has Overheat, Smog, Light Screen and Sunny Day while the other has Flamethrower, Rock Slide, Light Screen and Sunny Day. She also uses a Level 28 Torkoal with Overheat, Body Slam, Flail and Attract. Flannery gives 2800 Poké Dollars, the Heat Badge, and TM50 Overheat when she is defeated.

In Emerald, Flannery has four Pokemon instead. She has a Level 24 Numel with Overheat, Take Down, Magnitude, and Sunny Mean solar day, a Level 24 Slugma with Overheat, Smog, Light Screen, and Sunny Day, a Level 26 Camerupt with Overheat, Tackle, Sunny Day, and Attract, and Level 29 Torkoal with Overheat, Sunny Day, Torso Slam, and Attract. Her Torkoal carries a White Herb. The rewards for beating her are the same as in Ruby and Sapphire.

Tips for beating Flannery [ ]

  • Flannery's R/S/E Sprite

    Don't slack off: Flannery is 1 of those Gym Leaders that you want to defeat fast. All of her Pokémon (except Torkoal in Cherry and Sapphire) pack Sunny Day, a weather motion that increases the strength of Fire moves past l% (and decreases the power of Water moves, also by l%). Her preferred Fire STAB is Overheat (except for one of her Slugmas in Cerise and Sapphire), a 140 Base of operations Power motility, which with the atmospheric condition effect becomes a 315 base power move (x1.v from STAB and x1.5 from intense sunlight) which volition take down any Pokémon that is not specially bulky (like Graveler) and does not resist Fire-type moves.
  • Watch out for ailments: Her Torkoal and Camerupt have Concenter, and then using female party members to have them down is recommended. Another choice is something with the ability Oblivious, like Numel.
  • Don't rely solely on H2o: Slugma has Light Screen, which information technology may prepare to reduce the damage of Special Attacks by half. Coupled with Sunny Day, which reduces Water damage by half, the weakness to Water-type moves is eliminated. Ground and Rock moves may serve you better in the fight if you lack a fast Water-blazon that can OHKO before Sunny Twenty-four hours is prepare up.
  • Don't underestimate the turtle: Torkoal is Flannery'due south ace and information technology is difficult. It knows Concenter to immobilize male person Pokémon, and Trunk Slam, which is a strong physical move that has a 30% chance of causing paralysis. However, Overheat is its chief strategy, and the strong 210 base power (STAB included) move volition threaten your Pokémon even before Sunny Solar day. In Emerald, her Torkoal holds a White Herb, allowing information technology to use Overheat at total ability twice. Even after its Special Attack falls, it is able to threaten y'all with the same Body Slam. In Emerald, Torkoal has Sunny Mean solar day every bit its final move, assuasive it to further increase the ability of Overheat. In Scarlet and Sapphire, information technology has Flail instead which it will resort to when its wellness is low. Despite the high harm it deals out, Torkoal's best stat is Defense, allowing information technology to weather Magnitudes and retaliate with Body Slam or Overheat. A long battle is required to defeat it.

Practiced Pokémon to Utilise [ ]

  • Marshtomp - Resistance to Fire and the pick to switch to Basis moves when your H2o moves are weakened is wonderful.
  • Azumarill - If your Azumarill has Thick Fat, then, you can slowly take downwards all of Flannery'south Pokémon with BubbleBeam.
  • Tentacruel - Information technology has decent Special Defense and is a Water-type. You can also use BubbleBeam. The battle might take a while and require some Potion support, but Tentacruel's bulk should allow it to come out on superlative.
  • Camerupt - If you tin can't beat them, bring together them. The resistance to Burn moves and the ability to use Magnitude helps a lot. Just watch out for Flannery's Numel's Magnitude. Her Camerupt lacks Ground moves, though.
  • Gyarados - Neat Special Defence, Intimidate to reduce Attack, an immunity to Ground, and a Water typing makes information technology a good wall. Dragon Rage is withal relevant in this stage and allows for an easy defeat of the Torkoal.
  • Hariyama - Its Thick Fat ability essentially gives it a Fire-type resistance, and its skilful bulk lets it survive Overheats granted Sunny 24-hour interval isn't up.

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Source: https://project-nuzlockedex.fandom.com/wiki/Gym_Leader_Flannery/RSE

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